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A workshop with Mathieu Castelli (C4M).
Location-based games now exist for quite ten years. They have always been a creative platform to test innovative propositions (beyond gaming) based on geopositioning.
The game mechanics in this field is stable now with treasure hunt, geocaching and people tracking. Interestingly, the evolution of these platforms is quite slow; mostly because it is difficult to tune the game component properly. Beyond contextual issues (the city you’re in, its architecture), the experience is very much dependent on details such as the number of participants at a given time, the reactivity of the game or the accuracy of geopositioning.
This workshop will look at this in a very “hands-on” way as we will test different game mechanics with a prototype. It is aimed at participants, interaction designers, web and mobile app developers and game designers interested in testing ideas about the user experience of location-based applications.
Activity: The session will consist in a series of group activity based on Meatspace Invasion, a location-based game recently developed by C4M and Mekensleep. After a quick introduction about these, we will form groups who will test different combinations of game parameters. We will then go on the field in Geneva to test these scenarios and regroup after the game session to debrief the outcomes.
Comments
Dear all,
I you have an iPhone 3GS+, please install the game we will use during the workshop.
Point your iPhone's safari to: kigen.com
Once you've created your profile please mail me your nickname (mathieu.castelli@c4mprod.com): I'll need to add it to a special list so that you can play the variants you'll create during the workshop. I'd rather do it before the workshop, as we'll only have two hours :)
To play meatspace you need to be moving. Outside.
I recommend trying your first games when you walk to the restaurant, or any daily movement.
When you're familiarized with the game give it a real go and try to survive for as long as you can!
Notes:
The tutorial and mission systems is at test phase but too early to be shown. That's why you'll be playing with all weapons unlocked. Sorry for the rough experience!
You can watch replays any of your games at : http://grosleep.mekensleep.com:30000/manager.html
We will test the multiplayer mode on friday, but if you can't wait, mail me your nick name (mathieu.castelli@c4mprod.com) and I'll unlock the teleplay mode which let's you play with friends from afar (teleplay unlocks at level5 normally).
Enjoy, don't hesitate to ask any question.
Mathieu
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