What can the future do for you?
Lift works to identify and anticipate current and emerging usagesof digital technologies through research, events, publications and services.
February 3, 2011 - 14:00
Part of the Session Games, beyond Gamification and transmedia
With the advent of gamification, we've seen a recent proliferation of points, badges and other game mechanics in lots of on-line services. Based on various projects, Steffen offers an insightful and critical perspective on how game design is not just about forcing users to earn points…
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