The RSS feeds are back online after a technical problem that prevented updates to reach our subscribers for a few weeks (oops). Sorry about that. The feeds should work perfectly again, and you can subscribe on http://feeds.feedburner.com/liftconference.
Welcome to the new LIFT website! To fully enjoy the new website empty your cache or ctrl-refresh.
We took your feedback seriously and created a new website that is easier to navigate and supports multi events (LIFT Asia in September, LIFT09 in February). We also structured the blog in announcements and stories to make it easier for you to keep track of the latest announcements concerning upcoming events.
More content, new features as well as a fresh design will follow in the next weeks, so stay tuned :)
Beth Krasna, LIFT06 speaker and member of the LIFT advisory board will be presenting « a framework for new business models » on June 18 at the FER for the 10 years of Rezonance in Geneva. Find out more about this event here.
More information about Beth’s fascinating work on her blog.
The Lift Experience is a set of artistic interventions intended to connect and inspire attendees. From the very first edition LIFT was created together with designers to provoke a dialogue between people with different backgrounds and cultures. LIFT is more about an experience which reaches not only our intellect but also our emotions and our senses.
Besides fascinating talks, engaging discussions and workshops LIFT offers a multifaceted experience of the challenges and opportunities of technology in society. LIFT experience embraces artistic and social activities to explore what is beyond digital lifestyle.
It is with this question in mind that LIFT spaces, interactions, projections, messages, but also t-shirts and are designed.
Lift Asia Experience will be about "Bonding company", an experimental zone of communication and realationship. It consists of four different sections, which are OPENING, SHARING, SPARKLING, and EXPANDING.
Summary of Lift08 experience:
Video summary of the LIFT08 experience
Archived pages:
In partnership with our friends of the TSR, we organize an informal debate about the digital traceability and the risks of a "transparent society". Registration is free but you need to register by emailing julie.bauer@tsr.ch. May 19th, 6:30-8pm @ Télévision Suisse Romande, 20, quai Ernest-Ansermet, Geneva, full event in French
De nos achats quotidiens à notre comportement sur le Web, les traces que nous laissons sont de plus en plus nombreuses. Et les caméras qui nous observent sont presque omniprésentes, qu'il s'agisse de vidéosurveillance ou de particuliers équipés de téléphones portables.
Ces informations sont exploitées par d'autres: employeurs potentiels, équipes marketing ou même forces de police. Sommes-nous en train d'aller vers une société totalement transparente? La vie privée va-t-elle disparaître? Comment gérer cette situation nouvelle où nos moindres mouvements sont surveillés?
Le débat est animé par Bernard Rappaz, rédacteur en chef de TSR Multimédia.
Intervenants:
Sami Coll (Département de sociologie de l'Université de Genève). Il aborde dans son étude les risques de surveillance induits par les cartes de fidélité de type Cumulus. Le chercheur s'intéresse à de thématiques telles que la protection de la sphère privée et la protection des données.
Stéphane Koch (intelligentzia.net). Consultant dans le domaines de l'intelligence économique, la veille stratégique et la confidentialité de l'information. Il intervient dans des cas liés à la gestion de la réputation, la protection du "patrimoine informationnel" de l'entreprise et de sa marque sur Internet, ainsi que sur d'autres problématiques liées à la cybercriminalité.
A very warm welcome to the four new members of the LIFT conference advisory board:
Bruce Sterling
SF writer, journalist, essayist and commentator, Bruce is is an American science fiction author, best known for his novels and his seminal work, which helped define the cyberpunk genre. A tech journalist, Sterling also launched another movement: the Viridian Greens, which focuses on how industrial design could be used to respond to global climate change.
Adam Greenfield
Soon to be Nokia's Head of Design Direction, Adam is an internationally-recognized writer, user experience consultant and critical futurist, having worked for clients ranging from global concerns like Toyota, Capgemini, and Sony to local nonprofits. He is also the notorious author of "Everyware", the the first book on ubiquitous computing suitable for general audiences.
Jasmina Tesanovic
Jasmina is a feminist, political activist (Women in Black, Code Pink), translator, publisher and filmmaker. She is the author of Diary of a Political Idiot, a war diary written during the 1999 Kosovo War and widely distributed on the Internet.
François Grey
François is in charge of outreach and public relations for CERN's IT Department. A regular contributor to the Economist, François was in charge of organizing the CERN Computing Colloquium, a series of conference that welcomed the likes of Mark Shuttleworth or Richard Stallman to the CERN, the birthplace of the web.
A new event just got on our radar and it seems worth the trip to Barcelona. Welcome iFest (formerly Renacer), run by our friends of Infonomia, and that will feature speakers like Hiroshi Tasaka or Alex Steffen.
In partnership with our friends of the TSR, we organize an informal debate about the evolution of the video game industry. Registration is free but you need to register by emailing julie.bauer@tsr.ch. April 14th, 2008, 6-8pm @ Télévision Suisse Romande, 20, quai Ernest-Ansermet, Geneva, full event in French
Bien que le jeu vidéo en tant qu'industrie de loisir de masse ait une histoire relativement récente, il apparait aujourd'hui que ce média atteigne une nouvelle maturité tant par de nouvells formes ludiques que des nouvelles pratiques de création. De nouvelles formes ludiques telles que le "serious games" sont là pour en attester. Les "serious games" désignant l'emploi de mécaniques ludiques issues du jeu vidéo pour favoriser l'apprentissage de divers contenus. D'autre part, la création des jeux en elle même implique la maitrise de ce moyen pour porter du sens, des émotions, des messages afin de toucher tous les publics.
Intervenants:
Le débat sera animé par Bernard Rappaz, rédacteur en chef de TSR Multimédia. Ses invités:
Jean-Noël Portugal: Consultant Associé du cabinet Intuneo spécialisé dans les industries de la création numérique : jeu vidéo, animation, cinéma numérique, Internet, télévision, téléphonie et médias interactifs. Il est également président d’HD3D SAS, filiale de studios d’effets spéciaux et laboratoires cinématographiques d’Ile de France
Emmanuel Guardiola: Game Designer depuis 10 ans, Emmanuel Guardiola est directeur de la conception pour la gamme Game4Everyone à Ubisoft. Auteur de Ecrire pour le jeu (Dixit, 2000), il enseigne le Game Design à l’Ecole Nationale des Jeux et Media Interactifs Numériques (l’ENJMIN).
LIFT is a series of events to inspire and connect the community of doers and thinkers exploring the social impact of new technologies. Each LIFT conference is a three days experience made of talks, workshops, interactive art and discussions to understand and anticipate the most important social changes, and meet the people behind them.
| Upcoming events: • LIFT Asia (South Korea, 3-5 Sept. 2008) • LIFT09 (Geneva, 25-27 Feb. 2009) |
Past events: • LIFT08 (Geneva, 2008) • LIFT evening Seoul (Seoul, 2007) • LIFT07 (Geneva, 2007) • LIFT06 (Geneva, 2006) |
LIFT leads a new generation of conferences exploring the social implications of technologies in our society in a unique and tested format maximizing creativity and networking. It is a three-day experience built upon: